学び直し四日目:1章 ブール理論⑤(1章完了)
記録
HDL書けた
- 昨日に続き、Mux, DMux, 多ビットゲート数種類の HDL を書いた。
- 一応コードをコピペしておくが、こちらの方はガッツリ Nand から書いてました。
- Mux と DMux は逆をやればいいんだろうな、と思いつつ、DMux で頭がバグった。アタマが固いぜ。
コード
Not
// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/01/Not.hdl
/**
* Not gate:
* out = not in
*/
CHIP Not {
IN in;
OUT out;
PARTS:
// Put your code here:
Nand(a=in, b=in, out=out);
}
And
// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/01/And.hdl
/**
* And gate:
* out = 1 if (a == 1 and b == 1)
* 0 otherwise
*/
CHIP And {
IN a, b;
OUT out;
PARTS:
// Put your code here:
Nand(a=a, b=b, out=w1);
Not(in=w1, out=out);
}
Or
// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/01/Or.hdl
/**
* Or gate:
* out = 1 if (a == 1 or b == 1)
* 0 otherwise
*/
CHIP Or {
IN a, b;
OUT out;
PARTS:
// Put your code here:
Not(in=a, out=nota);
Not(in=b, out=notb);
Nand(a=nota, b=notb, out=out);
}
Xor
// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/01/Xor.hdl
/**
* Exclusive-or gate:
* out = not (a == b)
*/
CHIP Xor {
IN a, b;
OUT out;
PARTS:
// Put your code here:
Not(in=a, out=nota);
Not(in=b, out=notb);
And(a=a, b=notb, out=w1);
And(a=nota, b=b, out=w2);
Or(a=w1, b=w2, out=out);
}
Mux
// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/01/Mux.hdl
/**
* Multiplexor:
* out = a if sel == 0
* b otherwise
*/
CHIP Mux {
IN a, b, sel;
OUT out;
PARTS:
// Put your code here:
Not(in=sel, out=notsel);
And(a=a, b=notsel, out=w1);
And(a=sel, b=b, out=w2);
Or(a=w1, b=w2, out=out);
}
Dmux
// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/01/DMux.hdl
/**
* Demultiplexor:
* {a, b} = {in, 0} if sel == 0
* {0, in} if sel == 1
*/
CHIP DMux {
IN in, sel;
OUT a, b;
PARTS:
// Put your code here:
Not(in=sel, out=notsel);
And(a=in, b=notsel, out=a);
And(a=in, b=sel, out=b);
}
多ビットNot
// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/01/Not16.hdl
/**
* 16-bit Not:
* for i=0..15: out[i] = not in[i]
*/
CHIP Not16 {
IN in[16];
OUT out[16];
PARTS:
// Put your code here:
Not(in=in[0], out=out[0]);
Not(in=in[1], out=out[1]);
Not(in=in[2], out=out[2]);
Not(in=in[3], out=out[3]);
Not(in=in[4], out=out[4]);
Not(in=in[5], out=out[5]);
Not(in=in[6], out=out[6]);
Not(in=in[7], out=out[7]);
Not(in=in[8], out=out[8]);
Not(in=in[9], out=out[9]);
Not(in=in[10], out=out[10]);
Not(in=in[11], out=out[11]);
Not(in=in[12], out=out[12]);
Not(in=in[13], out=out[13]);
Not(in=in[14], out=out[14]);
Not(in=in[15], out=out[15]);
}
多ビットAnd
// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/01/And16.hdl
/**
* 16-bit bitwise And:
* for i = 0..15: out[i] = (a[i] and b[i])
*/
CHIP And16 {
IN a[16], b[16];
OUT out[16];
PARTS:
// Put your code here:
And(a=a[0], b=b[0], out=out[0]);
And(a=a[1], b=b[1], out=out[1]);
And(a=a[2], b=b[2], out=out[2]);
And(a=a[3], b=b[3], out=out[3]);
And(a=a[4], b=b[4], out=out[4]);
And(a=a[5], b=b[5], out=out[5]);
And(a=a[6], b=b[6], out=out[6]);
And(a=a[7], b=b[7], out=out[7]);
And(a=a[8], b=b[8], out=out[8]);
And(a=a[9], b=b[9], out=out[9]);
And(a=a[10], b=b[10], out=out[10]);
And(a=a[11], b=b[11], out=out[11]);
And(a=a[12], b=b[12], out=out[12]);
And(a=a[13], b=b[13], out=out[13]);
And(a=a[14], b=b[14], out=out[14]);
And(a=a[15], b=b[15], out=out[15]);
}
多ビットOr
// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/01/Or16.hdl
/**
* 16-bit bitwise Or:
* for i = 0..15 out[i] = (a[i] or b[i])
*/
CHIP Or16 {
IN a[16], b[16];
OUT out[16];
PARTS:
// Put your code here:
Or(a=a[0], b=b[0], out=out[0]);
Or(a=a[1], b=b[1], out=out[1]);
Or(a=a[2], b=b[2], out=out[2]);
Or(a=a[3], b=b[3], out=out[3]);
Or(a=a[4], b=b[4], out=out[4]);
Or(a=a[5], b=b[5], out=out[5]);
Or(a=a[6], b=b[6], out=out[6]);
Or(a=a[7], b=b[7], out=out[7]);
Or(a=a[8], b=b[8], out=out[8]);
Or(a=a[9], b=b[9], out=out[9]);
Or(a=a[10], b=b[10], out=out[10]);
Or(a=a[11], b=b[11], out=out[11]);
Or(a=a[12], b=b[12], out=out[12]);
Or(a=a[13], b=b[13], out=out[13]);
Or(a=a[14], b=b[14], out=out[14]);
Or(a=a[15], b=b[15], out=out[15]);
}
多ビットMux
// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/01/Mux16.hdl
/**
* 16-bit multiplexor:
* for i = 0..15 out[i] = a[i] if sel == 0
* b[i] if sel == 1
*/
CHIP Mux16 {
IN a[16], b[16], sel;
OUT out[16];
PARTS:
// Put your code here:
Mux(a=a[0], b=b[0], sel=sel, out=out[0]);
Mux(a=a[1], b=b[1], sel=sel, out=out[1]);
Mux(a=a[2], b=b[2], sel=sel, out=out[2]);
Mux(a=a[3], b=b[3], sel=sel, out=out[3]);
Mux(a=a[4], b=b[4], sel=sel, out=out[4]);
Mux(a=a[5], b=b[5], sel=sel, out=out[5]);
Mux(a=a[6], b=b[6], sel=sel, out=out[6]);
Mux(a=a[7], b=b[7], sel=sel, out=out[7]);
Mux(a=a[8], b=b[8], sel=sel, out=out[8]);
Mux(a=a[9], b=b[9], sel=sel, out=out[9]);
Mux(a=a[10], b=b[10], sel=sel, out=out[10]);
Mux(a=a[11], b=b[11], sel=sel, out=out[11]);
Mux(a=a[12], b=b[12], sel=sel, out=out[12]);
Mux(a=a[13], b=b[13], sel=sel, out=out[13]);
Mux(a=a[14], b=b[14], sel=sel, out=out[14]);
Mux(a=a[15], b=b[15], sel=sel, out=out[15]);
}
他入力Or
// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/01/Or8Way.hdl
/**
* 8-way Or:
* out = (in[0] or in[1] or ... or in[7])
*/
CHIP Or8Way {
IN in[8];
OUT out;
PARTS:
// Put your code here:
Or(a=in[0], b=in[1], out=w0);
Or(a=w0, b=in[2], out=w1);
Or(a=w1, b=in[3], out=w2);
Or(a=w2, b=in[4], out=w3);
Or(a=w3, b=in[5], out=w4);
Or(a=w4, b=in[6], out=w5);
Or(a=w5, b=in[7], out=out);
}
他入力Mux(4way と 8way)
// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/01/Mux4Way16.hdl
/**
* 4-way 16-bit multiplexor:
* out = a if sel == 00
* b if sel == 01
* c if sel == 10
* d if sel == 11
*/
CHIP Mux4Way16 {
IN a[16], b[16], c[16], d[16], sel[2];
OUT out[16];
PARTS:
// Put your code here:
Mux16(a=a, b=b, sel=sel[0], out=w1);
Mux16(a=c, b=d, sel=sel[0], out=w2);
Mux16(a=w1, b=w2, sel=sel[1], out=out);
}
// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/01/Mux8Way16.hdl
/**
* 8-way 16-bit multiplexor:
* out = a if sel == 000
* b if sel == 001
* etc.
* h if sel == 111
*/
CHIP Mux8Way16 {
IN a[16], b[16], c[16], d[16],
e[16], f[16], g[16], h[16],
sel[3];
OUT out[16];
PARTS:
// Put your code here:
Mux4Way16(a=a, b=b, c=c, d=d, sel=sel[0..1], out=w1);
Mux4Way16(a=e, b=f, c=g, d=h, sel=sel[0..1], out=w2);
Mux16(a=w1, b=w2, sel=sel[2], out=out);
}
他入力DMux(4way と 8way)
// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/01/DMux4Way.hdl
/**
* 4-way demultiplexor:
* {a, b, c, d} = {in, 0, 0, 0} if sel == 00
* {0, in, 0, 0} if sel == 01
* {0, 0, in, 0} if sel == 10
* {0, 0, 0, in} if sel == 11
*/
CHIP DMux4Way {
IN in, sel[2];
OUT a, b, c, d;
PARTS:
// Put your code here:
DMux(in=in, sel=sel[1], a=w1, b=w2);
DMux(in=w1, sel=sel[0], a=a, b=b);
DMux(in=w2, sel=sel[0], a=c, b=d);
}
// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/01/DMux8Way.hdl
/**
* 8-way demultiplexor:
* {a, b, c, d, e, f, g, h} = {in, 0, 0, 0, 0, 0, 0, 0} if sel == 000
* {0, in, 0, 0, 0, 0, 0, 0} if sel == 001
* etc.
* {0, 0, 0, 0, 0, 0, 0, in} if sel == 111
*/
CHIP DMux8Way {
IN in, sel[3];
OUT a, b, c, d, e, f, g, h;
PARTS:
// Put your code here:
DMux4Way(in=in, sel=sel[1..2], a=w1, b=w2, c=w3, d=w4);
DMux(in=w1, sel=sel[0], a=a, b=b);
DMux(in=w2, sel=sel[0], a=c, b=d);
DMux(in=w3, sel=sel[0], a=e, b=f);
DMux(in=w4, sel=sel[0], a=g, b=h);
}